Thoughtfully developed by herbalists, this cooperative game does more than explore healing herbs: it also supports compassion and kindness.
Everyone helps pick berries and get all players back to Grandma's house safe and sound. Resolve challenges (Sore Muscles or Sprained Ankle) by matching Plant Cards to the remedy herbs pictured on the Trouble/Challenge Cards. Watch out for treacherous creeks that slide your marker back. Use Cooperation Cards to help other players overcome their challenges.
An intriguing online extension teaches real-world wildcrafting skills: harvesting plants and processing them to make food and medicine. Best Natural Toy by Mothering magazine. Ages 4+.
Includes:
Beautifully illustrated 20" sq. game board
52 accurately drawn plant cards (with common and botanical names)
Everything else needed for play
For 1 - 4 players
Cooperative Games & Activities.
WARNING: CHOKING HAZARD Small parts. Not for children under 3 yrs.
Your satisfaction is guaranteed.
You may return any item, for any reason, and receive an exchange, replacement or refund.
I had been thinking about purchasing the Wildcraft! game for ages as my daughter has been enjoying learning about plants and herbalism for awhile, and when she received it as a gift from her grandma for her 6th birthday she instantly loved it. I like that she's able to play without having to know how to read, but when she's a reader it will engage her in a new way. I love the cooperative aspect, and it's fun for me to learn how to identify plants and more about their uses as I play with her. My 3.5 year old is still a bit young to play, but she likes to look through the plant cards and trouble cards. We're glad to have a thoroughly engaging game that will hold their interest for many years.
When we first opened the game my son thought it was complex. Our four year old loves loves loves the game. My wife and I taught him how to play and the next day he taught his mother. Great game
Cultivating a sense of unity with nature in my faith group and this provides a fun teaching tool. Provided an evening of fun with my family (ages 12 to 66). Needed website to learn about properties of the herbs. Added my own container for the blue and black chips and markers to replace the original plastic bag.
We love this game. My 5 and 6 year old can play it on their own and my three year old can play it on a "team" with someone else. It teaches cooperation rather than competition and has been a fun addition to family game night. The only thing that would make it better would be to include "suggestions" in the box on how the plants are used medicinally - making a tea, only the roots, etc. The website may have this info, but having it handy as we play would make the game more fun and educational.